Eternal Realm

{| class="wikitable" !Boss !Skills !Suggested Team !Additional Notes

Terra Choppa

 * First skill (Ulti) All target physical attack. Those that get hit will be shrunk and cannot heal themselves. However, their offense will be boosted.
 * Second skill All target physical attack. The higher the heroes' health, the harder it hits
 * Third skill Boosts Terrachoppa's attack but lowers defense
 * Fourth skill Every subsequent 100k damage dealt will increase Terrachoppa's damage
 * You want to use ultimate when he has shrunk the heroes. If you use Abyss ultimate the moment she is shrunk, she should be able to heal back just as she returns to normal.
 * One useful trick is to try to turn the boss to dodge his attacks decrease damage.
 * You want to use ultimate when he has shrunk the heroes. If you use Abyss ultimate the moment she is shrunk, she should be able to heal back just as she returns to normal.
 * One useful trick is to try to turn the boss to dodge his attacks decrease damage.
 * One useful trick is to try to turn the boss to dodge his attacks decrease damage.

Fallen Angel/Khaos

 * First skill (Ulti) All target magical attack. Those that get hit will not be able to use ultimate and lose health gradually. This effect can be prevented if your power is maxed.
 * Second skill All target magical attack. Stuns all heroes, and those with full power will be forced to hit their allies (Don't let this happen!)
 * Third skill Single target magical attack. If his rage is at odd number (1, 3, 5 and so on), the target will be reduced to 1 health. Cannot be tricked by illusions.
 * Fourth skill Similar to Terrachoppa's and affects how third skill works
 * You need to try keeping him at even rage level to prevent him from instant kill your hero.
 * Keep your power around until he uses his ultimate, and then use them all to prevent the second skill from brainwashing your whole team.
 * You need to try keeping him at even rage level to prevent him from instant kill your hero.
 * Keep your power around until he uses his ultimate, and then use them all to prevent the second skill from brainwashing your whole team.
 * Keep your power around until he uses his ultimate, and then use them all to prevent the second skill from brainwashing your whole team.

Bloody Duke/Blood Delver/Viktor

 * First Skill (Ulti) Draws out the blood of all enemies, and render them bleeding. Affected heroes can't heal(include leech skill)
 * Second Skill Lock-down nearby enemy for a long time.
 * Third Skill Summons vampire bat when he kills a unit(includes illusion/summon units). Vampire Bat also have bleeding effects when attacking. This is one of the reason's why some players don't like to use Raff.
 * Fourth Skill Increases damage on every 100k damage received
 * Watch your attack when your heroes bleeding. Any healing(even leeching attack) will render useless.
 * Bats can be killed ONLY using Magic Attack(Has AoE effect); and which Edward was always used to clean those mess.
 * Athena's ulti can be used after she charges behind him to effectively turn him
 * Watch your attack when your heroes bleeding. Any healing(even leeching attack) will render useless.
 * Bats can be killed ONLY using Magic Attack(Has AoE effect); and which Edward was always used to clean those mess.
 * Athena's ulti can be used after she charges behind him to effectively turn him

Fearless Rider

 * First skill (Ulti) Gallops around the battlefield causing physical damage and interupts spell casting.
 * Second skill Wide range stun and damage. Nonphysical heroes are pushed back and stunned longer.
 * Third skill Stun and physical damage. Nonphysical heroes are pushed back and stunned longer.
 * Fourth skill Increasing rage, increases armor and shield until NPC breaks shield.
 * Wait until NPC is fully healed, she'll cast ATK UP buff on all. This is the time for dps.
 * Bomb bros provide additional damage when the rider charges. Lucas to protect back hero.
 * Rent or upgrade Lucas with 15% healing efficient (+100AGI)
 * Wait until NPC is fully healed, she'll cast ATK UP buff on all. This is the time for dps.
 * Bomb bros provide additional damage when the rider charges. Lucas to protect back hero.
 * Rent or upgrade Lucas with 15% healing efficient (+100AGI)

Guardian Spirit

 * First skill (Ulti) Magic damage to all enemies
 * Second skill Casts mirror image of hero. Mirror image have same health but with higher physical and magic immunity
 * Third skill Casts damage to nearby heroes. Hero with a different attribute (Agi/Int/Str) will die.
 * Use all agi or all int or all strength.
 * Do not ulti Ember if there is an illusion behind her. Ulti Eva 5 seconds into the Guardian's charging
 * When using Vega, try to use him to turn the boss.
 * Use all agi or all int or all strength.
 * Do not ulti Ember if there is an illusion behind her. Ulti Eva 5 seconds into the Guardian's charging
 * When using Vega, try to use him to turn the boss.

Golem Warrior

 * First skill (Ulti) Damage to all enemies according to number of layers. More layers = more damage and longer stun. Layers of damage reset after damage.
 * Second Skill Attacks front, middle, and back heroes while adding a layer of damage.
 * Third Skill Randomly throws a rock at an enemy, dealing splash damage while adding a layer of damage.
 * It was adviced to use a Team with 3 lanes(front, mid and back heroes) in order to make Golem Warrior choose only 2 lanes.
 * Moving Heroes(Vega, Shade) are suggested heroes since they can blink/slash 'n' dash which avoid any attack from Golem Warrior.
 * It was adviced to use a Team with 3 lanes(front, mid and back heroes) in order to make Golem Warrior choose only 2 lanes.
 * Moving Heroes(Vega, Shade) are suggested heroes since they can blink/slash 'n' dash which avoid any attack from Golem Warrior.
 * Moving Heroes(Vega, Shade) are suggested heroes since they can blink/slash 'n' dash which avoid any attack from Golem Warrior.

Dark Naga

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